DOOM: the Dark Ages - Maykr Cell (Cinematic Environment)

Maykr Cell cinematic environment I created for Doom: the Dark Ages. This environment was featured in the first cinematic of the game and prologue cinematics for two subsequent levels. My responsibilities for this space included visual development, modeling, UVs, and worldbuilding. Textures/Materials were made by the id Software Surfacing team. Combat Shotgun and Shield made by Felix Leyendecker. Doom Slayer made by Jason Martin.
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Doom: the Dark Ages was a huge collective effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.