Hellbreaker environments I created for Doom: the Dark Ages. My responsibilities for these spaces included worldbuilding, modeling, UVs, set dressing, and stamping. Shoutout to Allison Dombek for first pass worldbuilding on the castle facade and her amazing skybox work.
——————————————
Doom: the Dark Ages was a huge collective effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.
https://www.artstation.com/adombek